Home Game News CoD: Black Ops bloodless war Patch Notes element surprise Weapon Buffs

CoD: Black Ops bloodless war Patch Notes element surprise Weapon Buffs

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As Season 6 keeps for name of obligation: Black Ops bloodless war, Treyarch has particular the patch notes for an October 13 update that brings gameplay enhancements and fixes for both multiplayer and Zombies. Zombies mode’s D.I.E. Shockwave wonder Weapon receives a few quite sizeable buffs as nicely.


The multiplayer changes are a bit light, however the patch notes do cope with an difficulty associated with Season 6’s new Grav assault rifle attachment unencumber ranges.

Now playing: call of obligation Black Ops bloodless battle & Warzone Season Six battle skip Trailer

The patch notes nation that Season 6’s “Fuze” operator changed into added inside the in-game keep as a purchasable Warsaw % operator, but the bundle is not displaying in the store at this time. Fuze is the operator who may be seen operating to defuse explosive for stitch within the season’s cinematic intro.

Fuze operator package


This replace brings some upgrades to Forsaken’s major Easter egg quest. The orange crystals needed all through the escort section of the quest will now respawn to save you a possible development smash. The patch notes mention a repair for a rare trouble that might reason the dragon to freeze throughout the Der Eisendrache pinball minigame on Forsaken. Some problems were additionally addressed with the map’s unique Abomination enemy kind that could now and again motive sound glitches or knock gamers out of bounds.

The D.I.E. Shockwave marvel Weapon acquired some buffs to make it greater feasible. The D.I.E. Shockwave now receives a percent of its max ammo ability when an enemy is absorbed, as opposed to a set amount. Treyarch says this was completed to make better ammo capability versions more viable. D.I.E. Melee damage was also extended from 145 to 160. The %-a-Punched version of the D.I.E. Shockwave marvel Weapon will now vacuum up to 3 enemies at a time at barely elevated damage.

The D.I.E. Shockwave wasn’t the most effective wonder Weapon to receive love in this update. Moreover, Zombies RAI okay-eighty four wonder Weapon acquired a buff with its Vortex explosion harm being multiplied by way of 100%.

the entire patch notes can be visible underneath, as shared by means of Treyarch.

these Zombies updates come as leading edge’s Zombies is about to get a global reveal on October 14 at 8 AM PT / 11 AM ET / 4 PM BST.


status save

  • added prestige Icons for prestige 13-15 from Black Ops.
  • added prestige Icons for status thirteen-14 and Grand grasp status from superior warfare.



  • Grav
    • Addressed an issue associated with Grav attachment free up ranges.



  • most important Quest
    • Crystals will now respawn for the duration of the escort section of the principle Quest to save you a probable development destroy.
  • Gameplay
    • Addressed a rare issue that might purpose the dragon to freeze throughout the Der Eisendrache pinball minigame.
  • local
    • Enabled “Forsaken” in nearby play.

marvel weapons

  • D.I.E.
    • Base variations
      • D.I.E. Now receives a percent of its max ammo ability when an enemy is absorbed, as opposed to a set amount. This makes better ammo potential versions more possible, such as the D.I.E. Electrobolt.
      • D.I.E. Melee damage improved from one hundred forty five to a hundred and sixty.
    • D.I.E. Electrobolt
      • D.I.E. Electrobolt will increase motion velocity at the same time as firing from seventy five% to one hundred% of base.
      • D.I.E. Electrobolt now consumes extra ammo for degree 2 and 3 energy beams (will increase the longer the trigger is held).
    • %-a-Punched model (D.E.A.D.)
      • D.E.A.D. Vacuums up to 3 enemies at a time at barely multiplied damage (as a percent of the enemy’s max fitness).
      • D.E.A.D. Glacialator will increase movement speed whilst firing to 90% of base (vs. Seventy five% for the Cryo-Emitter).
      • D.E.A.D. Joltsurge increases movement velocity even as firing to 125% of base (vs. A hundred% from the Electrobolt).
  • RAI k-84
    • Vortex explosion harm improved through 100%.


  • Zombies
    • Addressed an issue that from time to time triggered incorrect zombie pathing in the important street area.
  • Abomination
    • added stability fixes associated with the Abomination.
    • Addressed an problem that allowed the Abomination to push gamers out of the playable place.
    • Addressed an difficulty that triggered the Abomination beam attack sound to be heard after the assault ended.
  • Tempests
    • Addressed a rare difficulty that could reason Tempests to comply with gamers into the statement Tower area.


  • PhD Slider
    • Addressed an issue that would cause the participant to take explosive damage when absolutely cooking a grenade with PhD Slider Tier III or better prepared.

Onslaught (ps®)

  • Plaguehounds were capped to fifteen in keeping with Surge. Hazard to spawn has been lowered from 10% to 5%.

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