Here's what the original Counter-Strike's best map looks like, 20 years later
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Here’s what the original Counter-Strike’s best map looks like, 20 years later

by arun809097
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As arguably Counter-Strike’s best map, Dust2 has been remade and remixed countless times in those decades—not least by Valve, whose latest rendition looks generations ahead of that dusty orange original. But over the last few months, one mapper has been busy updating the iconic map within the constraints of the original Counter-Strike.

The end result is Dust 2020, a map so stunning it defies the limitations of the game’s ageing engine.

Created by artist Daniil Lebedev, Dust2 2020 doesn’t just update the original map—it expands it, adding entirely new routes and a verticality that never existed before. A tour from YouTuber 3Kliksphilip shows off these new paths, but also dives into some of the technical feats Lebedev has accomplished with the severely limited engine.

(Image credit: Valve, Daniil Lebedev)

It’s frankly staggering what the mapper has managed to pull off. In lieu of even the simplest reflections, Lebedev has used clever layered textures to give the domed roofs a certain shine. Shadows are pre-baked into textures, and techniques used to gloss over Half-Life’s monsters are repurposed to create oil puddles.

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