Magic: Legends gear system aims to avoid 'overbearing loot drops and inventory management'
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Magic: Legends gear system aims to avoid ‘overbearing loot drops and inventory management’

by arun809097
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Magic: Legends is an upcoming online action RPG set in the world of Magic: The Gathering. It was announced in 2017 and properly unveiled with a cinematic trailer at The Game Awards in 2019. There wasn’t much information about the game at the time (that 2019 video was strictly a mood-setter) but an open beta is coming in March, and today developer Cryptic Studios shared more about its equipment system and customization options.

The original concept for Magic: Legends was to use spells and artifacts instead of a conventional loot system, but alpha testing determined that “these features couldn’t fully replace a gear system in an action RPG,” design lead Adam Hetenyi explained. “So we took another pass at our itemization to develop a gear system that makes defeating enemies and completing missions that much more rewarding, while avoiding overbearing loot drops and inventory management.”

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